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The Shackles | |
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(Nation) | |
Alignment | Chaotic neutral |
Capital | Port Peril |
Ruler | Captain Kerdak Bonefist |
Government | Pirate council |
The Shackles consists of a stretch of land on the edge of the Mwangi Expanse and a number of nearby islands in the Fever Sea. It is a haven for pirates and outlaws, but there are also the ruins of an ancient civilization. It is ruled by the Hurricane King, elected by the Pirates' Council.
History[]
Little is known about the early history of the region. At one time it was part of the now-lost kingdom of Ghol-Gan.
There are many ruins of an ancient civilization, which left behind disturbing carvings depicting cannibalism and blood sacrifice. When the region was discovered by explorers from Cheliax they declared it to be cursed, and moved on to establish a colony further south in Sargava instead.
As trade grew between Sargava and Cheliax, it attracted those who wished to prey upon it. Pirates found the ancient harbours of the Shackles made excellent hiding places from which to strike. Soon these havens grew into proper communities.
Retired sea captains also founded the settlement of Bloodcove in the Mwangi Expanse.[1]
The creation of the perpetual storm known as the Eye of Abendego permanently disrupted the sea trade in the region. The Free Captains met this challenge by banding together in 4674 to form one pirate fleet, under the leadership of the newly elected Hurricane King. They started preying on shipping to the north of the Eye, as far as the Arch of Aroden. When they are pursued by foreign ships, the pirates skirt the edge of the Eye, using their superior skill and knowledge of Eye to escape their enemies.
In an ironic twist of fate, the pirates now receive a hefty tribute from Sargava in return for protecting the independence of the former colony of Cheliax.
The Shackles themselves have twice been attacked, once by Cheliax and once by Rahadoum, but in both cases the Eye destroyed most of the invading fleet. There is a rumour that one of the Free Captains has offered to guide a Cheliax fleet to the Shackles, in return for a pardon for past offences. [2] It is also known that the Rahadoum navy is willing to pay good money for accurate charts, or ideally a pilot, to assist them in a punitive attack on the Shackles. [3]
Inhabitants[]
The population is mainly runaway criminals, escaped slaves and the buyers and sellers of illicit goods.
Languages[]
Religion[]
Calistria, Cayden Cailean, Gozreh, Norgorber, Pharasma, Besmara[4]
Notable Pirates[]
The following are members of the Pirate Council :-
- Kerdak Bonefist (the Hurricane King)
- Tessa Fairwind
- The Master of the Gales
- Avimar Sorrinash
- Admiral Arronax Endymion
Settlements[]
References[]
- ↑ Greg A. Vaughan. (2008). River into Darkness, p. 30-31. Paizo Publishing, LLC. ISBN 978-1-60125-075-9
- ↑ Erik Mona et al. (2008). Campaign Setting, p. 132-133. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
- ↑ Erik Mona et al. (2008). Campaign Setting, p. 122. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
- ↑ Erik Mona et al. (2008). Campaign Setting, p. 132. Paizo Publishing, LLC. ISBN 978-1-60125-112-1
Nations of Garund |
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Alkenstar • Geb • Jalmeray • Katapesh • Mediogalti Island • Mwangi Expanse • Nex • Osirion • Rahadoum • Sargava • The Shackles • The Sodden Lands • Thuvia |