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Masks of the Living God
Masks of the Living God
Publisher's Product Page
(Book)
Author(s) Jason Bulmahn
Publisher Paizo Publishing
Price Print: $13.99
Released December 2009
Type Adventure
Binding Paperback
Pages 32 pages
ISBN ISBN 978-1-60125-207-4
Rules set PFRPG
Series Pathfinder Modules
Price of Immortality 2 of 3
Follows Carrion Hill
Precedes Realm of the Fellnight Queen
Artwork from Masks of the Living God


Masks of the Living God, an adventure by Jason Bulmahn, was released in December 2009. It is the second in the Price of Immortality adventure arc.

Cult of Personality

Razmir the Living God used his power to conquer an entire country; now he and his mask-wearing priests enforce peace and generosity—though some say their tools are intimidation and fear. His worshipers preach charity and self-worth, blaming rival faiths for crafting lies about the glories of the Living God. Now the cult has come to the city of Tamran, feeding the poor and promising happiness to those who serve Razmir. Yet ugly rumors persist of bribery, extortion, and strange disappearances associated with the new temple. Are these stories just gossip and lies spread by rival faiths? Or is the church of the Living God more than it seems?

Masks of the Living God is a adventure for 3rd-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world’s oldest RPG. This city-based adventure involves infiltrating a fortified temple and exposing the evil deeds of its cultists.

This adventure is set in the wooded land of Nirmathas in the Pathfinder Chronicles campaign setting, but can easily be adapted for any game world. It can be used as a sequel to Crypt of the Everflame or as a stand-alone adventure, and is a prequel to the adventure City of Golden Death.


Adventure Overview

Level 3rd
Location(s) Nirmathas
Tamran
Type Urban
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