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Adventure Path Overview

From the idyllically peaceful coastal town of Sandpoint to an ancient lost city at the top of the world, Rise of the Runelords takes a party of adventurers from 1st to over 15th level and delves into the mysteries of Varisia's ancient past. Millennia ago, the powerful empire of Thassilon ruled the land, dominated by despotic runelords who maintained their power through harnessing the power of rune magic. Thought gone forever, the working of Thassilon are not so far beneath the surface and one of the runelords plans a return to power. Only the brave adventurers stand in his way.

This adventure path is the first released in the Pathfinder series and debuted in Pathfinder #1 in August 2007.

Chapters

Chapter 1 - "Burnt Offerings" by Jacobs, James

Chapter 2 - "The Skinsaw Murders" by Pett, Richard

Chapter 3 - "The Hook Mountain Massacre" by Logue, Nicolas

Chapter 4 - "Fortress of the Stone Giants" by Baur, Wolfgang

Chapter 5 - "Sins of the Saviors" by Greer, Stephen S.

Chapter 6 - "Spires of Xin-Shalast" by Vaughan, Greg A.

Related Publications

Pathfinder - Rise of the Runelords Player's Guide [1]

Pathfinder #1 - Rise of the Runelords Chapter 1 - "Burnt Offerings" [2]

Pathfinder #1 - Rise of the Runelords Chapter 1 - "Burnt Offerings" (Alternate Cover) [3]

Pathfinder #2 - Rise of the Runelords Chapter 2 - "The Skinsaw Murders" [4]

Pathfinder #3 - Rise of the Runelords Chapter 3 - "The Hook Mountain Massacre" [5]

Pathfinder #4 - Rise of the Runelords Chapter 4 - "Fortress of the Stone Giants" [6]

Pathfinder #5 - Rise of the Runelords Chapter 5 - "Sins of the Saviors" [7]

Pathfinder #6 - Rise of the Runelords Chapter 6 - "Spires of Xin-Shalast" [8]

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