Blood Clefts
(Abyssal realm)
Ruler Areshkagal
Ecology Blood-drenched badlands
Denizens Demonic sphinxes, lamia-kin, chaotic evil souls
Description A scarred wasteland devoid of vegetation, webbed with chasms, dead streams, and hills; the temporary exile of Areshkagal.

The dead region of the Blood Clefts is the home, for now, of the demon lord Areshkagal. Here she plots and raises armies to assault her half-sister, Aldinach.[1]

History Edit

This formerly unknown realm has now become relatively important in Abyssal politics since Areshkagal, demon lord of portals and riddles, was exiled there. Currently, it is the staging ground for weak but spirited attacks on Aldinach, who stole the Sea of Whispering Sands from her sister (by mother Lamashtu). Areshkagal's armies were decimated by the surprise coup, and Areshkagal does not take the time to recuperate her losses.[1]

Denizens Edit

Areshkagal has relatively few followers, so there are only a few of the greater demons in her service. She does have half-demon and fiendish sphinxes, due to her favored form of a six-legged sphinx, and of course the chaotic evil souls she has claimed also are found in the Blood Clefts.[1]

Terrain Edit

The Blood Clefts are a region of blood-colored rock and earth where no plants grow. They are an acute landscape, with sheer cliffs, deep-cut ravines, and jagged rocks. There is no surface water here, as demons do not need to drink.[1]

References Edit

The Great Beyond
Inner Sphere

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Outer Sphere

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